Search results
Results From The WOW.Com Content Network
Police code. A police code is a brevity code, usually numerical or alphanumerical, used to transmit information between law enforcement over police radio systems in the United States. Examples of police codes include "10 codes" (such as 10-4 for "okay" or "acknowledged"—sometimes written X4 or X-4), signals, incident codes, response codes, or ...
projection. A projection is, roughly, a map from some space or object to another that omits some information on the object or space. For example, R 2 → R , ( x , y ) ↦ x {\displaystyle \mathbb {R} ^ {2}\to \mathbb {R} , (x,y)\mapsto x} is a projection and its restriction to a graph of a function, say, is also a projection.
Ten-code. Ten-codes, officially known as ten signals, are brevity codes used to represent common phrases in voice communication, particularly by US public safety officials and in citizens band (CB) radio transmissions. The police version of ten-codes is officially known as the APCO Project 14 Aural Brevity Code.[1]
United States. [] In the United States, response codes are used to describe a mode of response for an emergency unit responding to a call. They generally vary but often have three basic tiers: Code 3: Respond to the call using lights and sirens. Code 2: Respond to the call with emergency lights, but without sirens.
Glossary of mathematical symbols. A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula. As formulas are entirely constituted with symbols of various ...
Base ten blocks are popular in primary-school mathematics instruction, especially with topics that students struggle with such as multiplication. They are used by teachers to model concepts, as well as by students to reinforce their own understanding. Physically manipulating objects is an important technique used in learning basic mathematic ...
Manipulative (mathematics education) In mathematics education, a manipulative is an object which is designed so that a learner can perceive some mathematical concept by manipulating it, hence its name. The use of manipulatives provides a way for children to learn concepts through developmentally appropriate hands-on experience.
D0 20 is equivalent to two hundred and sixty in decimal = (13 × 20 1) + (0 × 20 0) 100 20 is equivalent to four hundred in decimal = (1 × 20 2) + (0 × 20 1) + (0 × 20 0). In the rest of this article below, numbers are expressed in decimal notation, unless specified otherwise. For example, 10 means ten, 20 means twenty. Numbers in vigesimal ...