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The leaks are most likely WIP glyphs, DEs intention was probably for the Moon Worm to be this Moon Dragon creature that would blow up the Sun Worm and stay in the night sky as a makeshift moon, the Sun Worm would then regenerate and take the Dragon out of the sky either by killing it or just spooking him away, but then it was changed so that both were Worms probably because the Dragon was too ...
My all purpose build strategy covers most content, including Cambion Drift bounties with minimal modification. For Cambion Drift I end up using more of my toolbox than much of the rest of the game's content. Frame: For drift, something with focused AoE damage. I use Mesa, there are a few other good options. I do most of my damage with powers.
as exiting the drift DOES NOT change the tileset you can re-enter and go back to the exact same iso vault tunnel the Jugulus Rex boss was and do it again (Piece of Advice use a Loc Pin to mark the room so you don’t lose it) However after the Cycle ends it will most likely just disappear or Appear in a different location that’s most likely ...
I think the Worms are off the table of boss fights, main reason being they are tied to the Cambion Drift's day-night cycle, so killing one or both of them would cause MAJOR disruption tot he ecosystem and plunge Deimos into Darkness. they're SUPER cool though, best day/night cycle in anything I've ever seen, having to giant worms blast each other over miles, totally bada$$!
Also, Infested units in Cambion Drift are immune to viral status procs so it is better to stack corrosive + heat IMO. Sentient: Sentient I try to go with corrosive + cold whenever possible to help negate armor issues. Stripping their damage reduction with void damage is important as well (operator or xaku's subsume ability). Corrupted:
Currently people are not really happy with how the Oni boss works from the Koumei mission on Steel Path. Players desire + More boss mechanics, that really give that 'WOW'-factor + Stronger units - atm the boss takes more time than the normal version, but there is nothing çhallenging to the Steel ...
The edilon boss has massive damage resistance what cannot be ignored in any way so your best chance is high damaging weapons preferably with great ammo economy. I have not yet tersted it but the cycron (infinite ammo) , the opticor (max damage build) and the gunblades should be a good choice against it.
Steel Charge - Power Drift Intensify - Streamline - Fleeting Expertise(2) - Seeking Shuriken Primed Continuity - Narrow Minded - Stretch - Primed Flow This is a pure Shuriken build. Perma invis with Shuriken spam to strip armor. You rely on weapons to kill.
Cambion Drift Excavation Changes & Fixes: Endless Excavation now requires fewer Excavators to be cleared in the Endless Bounty variant for a full squad (from 5 to 3). This makes each round a little quicker and allows for enemy escalation to increase a little faster. Added 5s invulnerability period to Excavators when deployed.
Isn't particularly shocking, I mean anyone not expecting a boss designed for the Necramechs hasn't noticed the trend with the prior 2 open worlds. ...The problem right now being that modding a Necramech is more RNG bound than building one.