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torch .ch. Torch is an open-source machine learning library, a scientific computing framework, and a scripting language based on Lua. [3] It provides LuaJIT interfaces to deep learning algorithms implemented in C. It was created by the Idiap Research Institute at EPFL.
Overview[edit] Lua is a programming language implemented on Wikipedia with some substantial restrictions via Scribunto. Its purpose is to allow you to process the data which is available on Wikipedia content pages to allow various sorts of customized display of information. The most important help file is the MediaWiki Scribunto Lua reference ...
FreePOPs, an extensible mail proxy, uses Lua to power its web front-end. Freeswitch, an open-source telephony platform, can make use of Lua as a scripting language for call control and call flow among other things. Garry's Mod, a sandbox video game, uses Lua for mods, called addons, published on the Steam Workshop.
Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed primarily for embedded use in applications. Lua is cross-platform, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C API to embed it into applications.
ZeroBrane Studio. ZeroBrane Studio is a lightweight open-source Lua IDE with code completion, syntax highlighting, code analyzer, live coding, and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, Lua 5.4, LuaJIT, and other Lua engines. ZeroBrane Studio is a cross-platform application written in Lua that runs on Windows (Windows XP+), Linux, and ...
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Lua (programming language)-scriptable game engines (1 C, 16 P) Pages in category "Lua (programming language)-scriptable software" The following 53 pages are in this category, out of 53 total.
WP:Lua (talk) Help To do Resources Reference manual. This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which ...