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  2. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ Programming at Wikibooks. C++ ( / ˈsiː plʌs plʌs /, pronounced " C plus plus " and sometimes abbreviated as CPP) is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup.

  3. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes ...

  4. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In computer programming, an entry point is the place in a program where the execution of a program begins, and where the program has access to command line arguments. [failed verification] [1] To start a program's execution, the loader or operating system passes control to its entry point. (During booting, the operating system itself is the ...

  5. Boost (C++ libraries) - Wikipedia

    en.wikipedia.org/wiki/Boost_(C++_libraries)

    Boost (C++ libraries) Boost is a set of libraries for the C++ programming language that provides support for tasks and structures such as linear algebra, pseudorandom number generation, multithreading, image processing, regular expressions, and unit testing. It contains 164 individual libraries (as of version 1.76). [3]

  6. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    Function (computer programming) In computer programming, a function, procedure, method, subroutine, routine, or subprogram is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the ...

  7. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    Rule of three. The rule of three (also known as the law of the big three or the big three) is a rule of thumb in C++ (prior to C++11) that claims that if a class defines any of the following then it should probably explicitly define all three: [1] destructor. copy constructor. copy assignment operator. These three functions are special member ...

  8. The C++ Programming Language - Wikipedia

    en.wikipedia.org/wiki/The_C++_Programming_Language

    The first edition of The C++ Programming Language was published in 1985. As C++ evolved, a second edition was published in July 1991, reflecting the changes made. The third edition of the book was first published on 30 June 1997; a hardcover version of the third edition, with two new appendices, was later published as The C++ Programming Language: Special Edition on 11 February 2000.

  9. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.