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  2. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments. [ 1]

  3. Interactive children's book - Wikipedia

    en.wikipedia.org/wiki/Interactive_children's_book

    Whether the hidden object is a hard-to-spot character, or an item specified by the author in a rhyming list is subject to the book or possibly the series of books it belongs to. Although it is not standard, these types of interactive children's books are sometimes published with a common theme such as Christmas or life on the farm.

  4. Magic Tree House - Wikipedia

    en.wikipedia.org/wiki/Magic_Tree_House

    The idea for the series came when Penguin Random House asked Osborne to start writing a series of children's books. [6] Osborne knew from the beginning that she wanted to include time travel, [ 6 ] and the idea for the treehouse as the means of time travel came to her when she and her husband saw one while on a walk in the forest in Pennsylvania.

  5. Learning centers in American elementary schools - Wikipedia

    en.wikipedia.org/wiki/Learning_centers_in...

    Learning centers are typically set up in a classroom to encourage children to make choices. As they work in the centers they learn to work independently as well as cooperatively. This gives the child more control over what they do. [ 1] Learning centers offer one easy route to addressing children's individual learning styles.

  6. Kim's Game - Wikipedia

    en.wikipedia.org/wiki/Kim's_Game

    Kim's Game. Kim's Game is a game or exercise played by Scouts, [1] the military, and other groups, in which a selection of objects must be memorised. The game develops a person's capacity to observe and remember details. The name is derived from Rudyard Kipling 's 1901 novel Kim, in which the protagonist plays the game during his training as a spy.

  7. Dual representation (psychology) - Wikipedia

    en.wikipedia.org/wiki/Dual_representation...

    The child was shown where the toy was hidden in the model and then asked to find the toy in the larger room. The children were able to find the toy on their first try in 54% of the trials. In another study, the symbolic object was made more accessible to the children with the expectation that dual representation would be more difficult to achieve.

  8. Latent learning - Wikipedia

    en.wikipedia.org/wiki/Latent_learning

    Stevenson required children to explore a series of objects to find a key, and then he determined the knowledge the children had about various non-key objects in the set-up. [9] The children found non-key objects faster if they had previously seen them, indicating they were using latent learning. Their ability to learn in this way increased as ...

  9. Dog With False Pregnancy Babies Random Household Items in ...

    www.aol.com/lifestyle/dog-false-pregnancy-babies...

    The post Dog With False Pregnancy Babies Random Household Items in Viral TikTok Video appeared first on DogTime. The post has left netizens in tears as the dog tries to self-soothe herself using ...

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