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Software versioning. Software versioning is the process of assigning either unique version names or unique version numbers to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assigned in increasing order and correspond to new developments in the software.
The Sims 2 (2004), a life simulation game by Maxis and Electronic Arts. It was released as freeware for a limited time on Origin on July 16, 2014, to celebrate the 10th anniversary of The Sims 2. It was removed from Origin on July 31, 2014. The Suffering (2004), a horror third/first person shooter developed by Surreal Software and published by ...
Version 10.0.0-27 was released on September 8, 2015, [52] and Version 11.0.0-33 was released on May 9, 2016. Both system software versions were released as security updates. [53] Version 11.16.0-49 was released on September 12, 2022, [1] which fixed a typo for Nintendo's support phone number. [54]
Homebrew was since re-enabled on any Xbox 360 with dash 2.0.7371.0 or lower via an exploit referred to as the JTAG / SMC hack but was promptly patched again by Microsoft with the 2.0.8495.0 update. Homebrew has now become available on most Xbox 360 consoles due to the Reset Glitch Hack (excluding the late Winchester revision, which fixed this ...
The News interface was originally available in the 1.0.0 version of the software, however new headlines were not transmitted until the 2.0.0 update was released. The 3.0.0 update revamped the News system, adding multiple news "channels" for different games that users can subscribe to.
Custom firmware. Custom firmware, also known as aftermarket firmware, is an unofficial new or modified version of firmware created by third parties on devices such as video game consoles, mobile phones, and various embedded device types to provide new features or to unlock hidden functionality. In the video game console community, the term is ...
The PlayStation 3 system software is the updatable firmware and operating system of the PlayStation 3. The base operating system used by Sony for the PlayStation 3 is a fork of both FreeBSD and NetBSD known internally as CellOS or GameOS. [ 4][ 1] It uses XrossMediaBar as its graphical shell. The process of updating is almost identical to that ...
The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [8]