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Software development. A software bug is a bug in computer software . A computer program with many or serious bugs may be described as buggy. The effects of a software bug range from minor (such as a misspelled word in the user interface) to severe (such as frequent crashing ). Software bugs have been linked to disasters.
The "doc comments" format [2] used by Javadoc is the de facto industry standard for documenting Java classes. Some IDEs, [3] like IntelliJ IDEA, NetBeans and Eclipse, automatically generate Javadoc templates. Many file editors assist the user in producing Javadoc source and use the Javadoc info as internal references for the programmer. Javadoc ...
Uncontrolled format string. Uncontrolled format string is a type of code injection vulnerability discovered around 1989 that can be used in security exploits. [ 1] Originally thought harmless, format string exploits can be used to crash a program or to execute harmful code. The problem stems from the use of unchecked user input as the format ...
Automatic bug-fixing is the automatic repair of software bugs without the intervention of a human programmer. [1] [2] [3] It is also commonly referred to as automatic patch generation, automatic bug repair, or automatic program repair. [3] The typical goal of such techniques is to automatically generate correct patches to eliminate bugs in ...
Freeplane is a free, open source software application for creating mind maps (diagrams of connections between ideas), and electronic outlines. Written in Java, it is supported on Windows, Mac OS X and Linux, and is licensed under the GNU GPL version "2 or later". In 2007, Freeplane was forked from the FreeMind project. [ 1]
Data is written into A, but is too large to fit within A, so it overflows into B. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations. Buffers are areas of memory set aside to hold data ...
Assertion (software development) In computer programming, specifically when using the imperative programming paradigm, an assertion is a predicate (a Boolean-valued function over the state space, usually expressed as a logical proposition using the variables of a program) connected to a point in the program, that always should evaluate to true ...
In object oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact class. Rather than by calling a constructor, this is done by calling a factory method to create an object. Factory methods can either be specified in an ...