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Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [ 4][ 5] It is aimed primarily at non-programmers, [ 6] allowing quick creation of games through visual programming.
Godot (/ ˈ ɡ ɒ d oʊ / [a]) is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]
2D Windows, Linux, macOS, BSD: Ultima VII: GPL-2.0-or-later: Free software re-implemented Ultima VII game engine Flare3D: ActionScript 3 Yes 3D Web, Windows, iOS, Android, BlackBerry: List: Proprietary: Flixel: ActionScript: Yes 2D Various games by Gregory Weir: MIT: Boilerplate code for Flash games ForgeLight: Yes 3D Windows, PlayStation 4 ...
Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...
LÖVE (game framework) LÖVE is a free, open-source, cross-platform framework released under the zlib license for developing video games. The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers. The framework is cross-platform supporting the platforms Microsoft Windows, macOS ...
Version 7.0 was the first to emerge under this partnership. The first macOS compatible version of program was released in 2009, [40] allowing games to be made for two operating systems with minimal changes. Version 8.1 (April 2011) sees the name changed to GameMaker (lacking a space) to avoid any confusion [41] with the 1991 software Game-Maker.
Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...
A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...
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