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Release. NA: 1989. Genre (s) Educational. Mode (s) Single-player. Midnight Rescue! is an educational and entertainment hybrid computer game created by The Learning Company in 1989 [ 1] for Windows and Macintosh PCs. The program is designed to help strengthen the reading and critical thinking skills of children grades three to five. [ 2]
Early Learning House[ 1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...
The Learning Company ( TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series Reader Rabbit, for preschoolers through second graders ...
Educational, adventure. Mode (s) Single-player. Treasure Mountain! is an educational video game published by The Learning Company in 1990 [ 1] for DOS, Windows and Macintosh. It teaches children aged five to nine reading, basic math, and logic skills. [ 1] Treasure Mountain is the third installment of the Super Seekers series.
History. Microsoft co-founder Paul Allen founded Apex Learning in 1997 for the purpose of applying for online courses and test prep material in grades 6–12. The company initially focused on Advanced Placement courses and test prep. [2] Within one year of operation, 200 students used the Apex platform. [citation needed]
Learning theory (education) A classroom in Norway. Learning theory describes how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences, as well as prior experience, all play a part in how understanding, or a worldview, is acquired or changed and knowledge and skills retained. [ 1][ 2]
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder" is a toy).