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  2. Endorphin (software) - Wikipedia

    en.wikipedia.org/wiki/Endorphin_(software)

    Endorphin. Endorphin is a dynamic motion synthesis software package developed by NaturalMotion. [1] Endorphin can be used to generate computer simulations of large numbers of independent characters interacting with each other and the world according to brief scripts or 'behaviours'. It combines physics, AI, and genetic algorithms to create ...

  3. Racing game - Wikipedia

    en.wikipedia.org/wiki/Racing_game

    Racing game. Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games.

  4. List of finite element software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_finite_element...

    GOMA is an open-source, parallel, and scalable multiphysics software package for modeling and simulation of real-life physical processes, with a basis in computational fluid dynamics for problems with evolving geometry. A generic finite element library written in C++ with interfaces for Python, Matlab and Scilab.

  5. Full motion racing simulator - Wikipedia

    en.wikipedia.org/wiki/Full_motion_racing_simulator

    A full motion racing simulator, sometimes called a full motion sim rig, is a motion simulator that is purposed for racing, and must provide motion simulation in all six degrees of freedom, as defined by the aviation simulator industry many decades ago. The six degrees of freedom coincide with Earth physics, and are commonly referred to (in both ...

  6. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Sim racing. Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3] Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as ...

  7. List of HDL simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_HDL_simulators

    Aldec. VHDL-1987,-1993,-2002,-2008,-2019 V1995, V2001, V2005, SV2009, SV2012, SV2017. Active-HDL is Aldec's Windows-based simulator with complete HDL graphical entry and verification environment aimed at FPGA and SoC FPGA applications. Riviera-PRO is Aldec's Windows/Linux-based simulator with complete verification environment aimed at FPGA, SoC ...

  8. rFpro - Wikipedia

    en.wikipedia.org/wiki/RFpro

    rFpro. rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated 's rFactor as a codebase. [1]

  9. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS ( The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

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