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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia 's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [ 1][ 2] ShadowPlay is supported for any Nvidia GTX 600 series ...
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).
GeForce Experience is a program containing several tools including Nvidia ShadowPlay. [ 66 ] Due to a serious security vulnerability before the March 26, 2019, security update, users of GeForce Experience were vulnerable to remote code execution , denial of service , and privilege escalation attacks. [ 67 ]
Deep learning super sampling. Deep learning super sampling ( DLSS) is a family of real-time deep learning image enhancement and upscaling technologies developed by Nvidia that are exclusive to its RTX line of graphics cards, [ 1] and available in a number of video games. The goal of these technologies is to allow the majority of the graphics ...
OBS Studio is a free and open-source app for screencasting and live streaming. Written in C / C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC. It can stream videos to any RTMP-supporting destination, including ...
Nvidia 3D Vision. Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses.
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
Fermi is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia, first released to retail in April 2010, as the successor to the Tesla microarchitecture. It was the primary microarchitecture used in the GeForce 400 series and 500 series. All desktop Fermi GPUs were manufactured in 40nm, mobile Fermi GPUs in 40nm ...