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  2. Artbreeder - Wikipedia

    en.wikipedia.org/wiki/Artbreeder

    The similarly AI-driven text adventure game AI Dungeon uses Artbreeder to generate profile pictures for its users, [7] and The Static Age's Andrew Paley has used Artbreeder to create the visuals for his music videos. [8] [9] Artbreeder has been used to create portraits of characters from popular novels such as Harry Potter and Twilight.

  3. StyleGAN - Wikipedia

    en.wikipedia.org/wiki/StyleGAN

    StyleGAN is a generative adversarial network (GAN) introduced by Nvidia researchers in December 2018, [ 1] and made source available in February 2019. [ 2][ 3] StyleGAN depends on Nvidia's CUDA software, GPUs, and Google's TensorFlow, [ 4] or Meta AI 's PyTorch, which supersedes TensorFlow as the official implementation library in later ...

  4. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    Website. www .makehumancommunity .org. MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling .

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Pixel Game Maker MV: JavaScript: JavaScript, CoffeeScript: Yes 2D Windows, Nintendo Switch: Proprietary: PlayCanvas: JavaScript: JavaScript: Yes 3D Windows, Linux, macOS, iOS, HTML5, Android: MIT: Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics PlayN: Java: Yes 2D

  6. Façade (video game) - Wikipedia

    en.wikipedia.org/wiki/Façade_(video_game)

    Façade is an interactive drama video game, structured as a one-act story about a married couple, Trip and Grace. [2] The player assumes the role of a long-time friend, invited for an evening get-together at the couple's apartment in New York City; at first, Trip and Grace are friendly, but they become hostile as the player witnesses the devolution of their marriage. [3]

  7. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

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