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  2. Arrow (symbol) - Wikipedia

    en.wikipedia.org/wiki/Arrow_(symbol)

    An arrow is a graphical symbol, such as ← or →, or a pictogram, used to point or indicate direction. In its simplest form, an arrow is a triangle, chevron, or concave kite, usually affixed to a line segment or rectangle, [ 1] and in more complex forms a representation of an actual arrow (e.g. U+27B5). The direction indicated by an arrow is ...

  3. List of graphical user interface elements - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_user...

    Graphical user interface elements are those elements used by graphical user interfaces (GUIs) to offer a consistent visual language to represent information stored in computers. These make it easier for people with few computer skills to work with and use computer software. This article explains the most common elements of visual language ...

  4. Box-drawing characters - Wikipedia

    en.wikipedia.org/wiki/Box-drawing_characters

    Midnight Commander using box-drawing characters in a terminal emulator. Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with ...

  5. Guillemet - Wikipedia

    en.wikipedia.org/wiki/Guillemet

    Guillemet. Guillemets ( / ˈɡɪləmɛt /, [ 1][ 2] also UK: / ˈɡiːmeɪ /, [ 3] US: / ˌɡiː ( j) əˈmeɪ, ˌɡɪləˈmɛt /, [ 4] French: [ɡijəmɛ]) are a pair of punctuation marks in the form of sideways double chevrons, « and », used as quotation marks in a number of languages. In some of these languages, "single" guillemets ...

  6. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    WASD (,AOE on Dvorak keyboards; ZQSD on AZERTY keyboards) is a set of four keys on a QWERTY or QWERTZ computer keyboard that mimic the inverted-T configuration of the arrow keys. These keys are most commonly used to control the player character 's movement in computer games. W / S control forward and backward, while A / D control strafing left ...

  7. Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Cursor_(user_interface)

    Cursor is Latin for 'runner'. A cursor is a name given to the transparent slide engraved with a hairline used to mark a point on a slide rule. The term was then transferred to computers through analogy. Cursor on a slide rule. On 14 November 1963, while attending a conference on computer graphics in Reno, Nevada, Douglas Engelbart of ...

  8. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    Graphical user interface. A graphical user interface, or GUI ( / ˈɡuːi / [ 1][ 2] GOO-ee ), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command ...

  9. History of the graphical user interface - Wikipedia

    en.wikipedia.org/wiki/History_of_the_graphical...

    The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that ...