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  2. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    Property (programming) A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method. The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to ' getter ' and ' setter ...

  3. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    As such, Python leaves the option of adherence to UAP up to the individual programmer. The built-in @property function provides a simple way to decorate any given method in attribute access syntax, thus abstracting away the syntactical difference between method invocations and attribute accesses. [4]

  4. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Metaclass. In object-oriented programming, a metaclass is a class whose instances are classes themselves. Unlike ordinary classes, which define the behaviors of objects, metaclasses specify the behaviors of classes and their instances. Not all object-oriented programming languages support the concept of metaclasses.

  5. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Mutator method. In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable. They are also known collectively as accessors .

  6. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...

  7. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  8. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    List of "Hello World" programs. Comparison of individual. languages. v. t. e. This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures .

  9. Property - Wikipedia

    en.wikipedia.org/wiki/Property

    Property. Property is a system of rights that gives people legal control of valuable things, [ 1] and also refers to the valuable things themselves. Depending on the nature of the property, an owner of property may have the right to consume, alter, share, redefine, rent, mortgage, pawn, sell, exchange, transfer, give away, or destroy it, or to ...