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  2. Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Breakpoint

    In software development, a breakpoint is an intentional stopping or pausing place in a program, put in place for debugging purposes. It is also sometimes simply referred to as a pause . More generally, a breakpoint is a means of acquiring knowledge about a program during its execution. During the interruption, the programmer inspects the test ...

  3. Segmented regression - Wikipedia

    en.wikipedia.org/wiki/Segmented_regression

    e. Segmented regression, also known as piecewise regression or broken-stick regression, is a method in regression analysis in which the independent variable is partitioned into intervals and a separate line segment is fit to each interval. Segmented regression analysis can also be performed on multivariate data by partitioning the various ...

  4. Tom Clancy's Ghost Recon Breakpoint - Wikipedia

    en.wikipedia.org/wiki/Tom_Clancy's_Ghost_Recon...

    Mode (s) Single-player, multiplayer. Tom Clancy's Ghost Recon Breakpoint is an online tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. The game was released worldwide on 4 October 2019 for PlayStation 4, Windows, and Xbox One, and on 18 December 2019 for Stadia. The game is the eleventh installment in the Tom ...

  5. Stepping (debugging) - Wikipedia

    en.wikipedia.org/wiki/Stepping_(debugging)

    Stepping (debugging) Program animation or stepping refers to the debugging method of executing code one instruction or line at a time. The programmer may examine the state of the program, machine, and related data before and after execution of a particular line of code. This allows the programmer to evaluate the effects of each statement or ...

  6. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    In computer science, separation of concerns (sometimes abbreviated as SoC) is a design principle for separating a computer program into distinct sections. Each section addresses a separate concern, a set of information that affects the code of a computer program. A concern can be as general as "the details of the hardware for an application ...

  7. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a design pattern describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code . Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase the quality of the ...

  8. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  9. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...