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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

  3. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator ( LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation. The method represents one of the oldest and best-known pseudorandom number generator algorithms.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    GPL-2.0-or-later: 2D-based level geometry, sprites, and particles, uses clever methods to give illusion of 3D depth. id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS ...

  5. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine ( CE) is a proprietary, source available [5] freeware memory scanner / debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [6] [7] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the user ...

  6. Quake II engine - Wikipedia

    en.wikipedia.org/wiki/Quake_II_engine

    License. GNU GPL-2.0-or-later. Website. www .idsoftware .com /business /idtech2 /. The Quake II engine is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. [ 1] It is the successor to the Quake engine. Since its release, the Quake II engine has been licensed for use in several other games.

  7. Comparison of parser generators - Wikipedia

    en.wikipedia.org/.../Comparison_of_parser_generators

    To do so technically would require a more sophisticated grammar, like a Chomsky Type 1 grammar, also termed a context-sensitive grammar. However, parser generators for context-free grammars often support the ability for user-written code to introduce limited amounts of context-sensitivity. (For example, upon encountering a variable declaration ...

  8. GitHub Copilot - Wikipedia

    en.wikipedia.org/wiki/GitHub_Copilot

    GitHub Copilot is a code completion tool developed by GitHub and OpenAI that assists users of Visual Studio Code, Visual Studio, Neovim, and JetBrains integrated development environments (IDEs) by autocompleting code. [ 1] Currently available by subscription to individual developers and to businesses, the generative artificial intelligence ...

  9. Category:Source (game engine) mods - Wikipedia

    en.wikipedia.org/wiki/Category:Source_(game...

    Pages in category "Source (game engine) mods". The following 36 pages are in this category, out of 36 total. This list may not reflect recent changes . List of Source mods.