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  2. Knuth's Algorithm X - Wikipedia

    en.wikipedia.org/wiki/Knuth's_Algorithm_X

    1. Algorithm X with Knuth's suggested heuristic for selecting columns solves this problem as follows: Level 0. Step 1—The matrix is not empty, so the algorithm proceeds. Step 2—The lowest number of 1s in any column is two. Column 1 is the first column with two 1s and thus is selected (deterministically): 1. 2.

  3. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them. It was originally formulated in 1965 by Edsger Dijkstra as a student exam exercise, presented in terms of computers competing for access to tape drive ...

  4. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms ...

  5. Eight disciplines problem solving - Wikipedia

    en.wikipedia.org/wiki/Eight_Disciplines_Problem...

    The disciplines are: D0: Preparation and Emergency Response Actions: Plan for solving the problem and determine the prerequisites. Provide emergency response actions. D1: Use a Team: Establish a team of people with product/process knowledge. Teammates provide new perspectives and different ideas when it comes to problem solving.

  6. List of unsolved problems in computer science - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    The RTA list of open problems – open problems in rewriting. The TLCA List of Open Problems – open problems in area typed lambda calculus. Categories: Conjectures. Lists of unsolved problems. Unsolved problems in computer science.

  7. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    Brent's method. In numerical analysis, Brent's method is a hybrid root-finding algorithm combining the bisection method, the secant method and inverse quadratic interpolation. It has the reliability of bisection but it can be as quick as some of the less-reliable methods. The algorithm tries to use the potentially fast-converging secant method ...

  8. Computer program - Wikipedia

    en.wikipedia.org/wiki/Computer_program

    v. t. e. A computer program is a sequence or set [ a] of instructions in a programming language for a computer to execute. It is one component of software, which also includes documentation and other intangible components. [ 1] A computer program in its human-readable form is called source code.

  9. Year 2038 problem - Wikipedia

    en.wikipedia.org/wiki/Year_2038_problem

    The year 2038 problem (also known as Y2038, [1] Y2K38, Y2K38 superbug or the Epochalypse [2] [3]) is a time computing problem that leaves some computer systems unable to represent times after 03:14:07 UTC on 19 January 2038.