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  2. Walls and Mirrors - Wikipedia

    en.wikipedia.org/wiki/Walls_and_Mirrors

    Walls And Mirrors is a computer science textbook, for undergraduates taking a second computer science course (typically on the subject of data structures and algorithms), originally written by Paul Helman and Robert Veroff. The book attempts to strike a balance between being too mathematically rigorous and formal, and being so informal ...

  3. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    Abstraction (computer science) In software engineering and computer science, abstraction is the process of generalizing concrete details, [1] such as attributes, away from the study of objects and systems to focus attention on details of greater importance. [2] Abstraction is a fundamental concept in computer science and software engineering ...

  4. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    Backtracking. Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution. [ 1]

  5. Expression problem - Wikipedia

    en.wikipedia.org/wiki/Expression_problem

    The expression problem is a challenging problem in programming languages that concerns the extensibility and modularity of statically typed data abstractions. The goal is to define a data abstraction that is extensible both in its representations and its behaviors, where one can add new representations and new behaviors to the data abstraction, without recompiling existing code, and while ...

  6. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    In software systems, encapsulation refers to the bundling of data with the mechanisms or methods that operate on the data. It may also refer to the limiting of direct access to some of that data, such as an object's components. [ 1] Essentially, encapsulation prevents external code from being concerned with the internal workings of an object.

  7. Abstract data type - Wikipedia

    en.wikipedia.org/wiki/Abstract_data_type

    Abstract data type. In computer science, an abstract data type ( ADT) is a mathematical model for data types, defined by its behavior ( semantics) from the point of view of a user of the data, specifically in terms of possible values, possible operations on data of this type, and the behavior of these operations.

  8. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Data abstraction is a design pattern in which data are visible only to semantically related functions, to prevent misuse. The success of data abstraction leads to frequent incorporation of data hiding as a design principle in object-oriented and pure functional programming.

  9. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    The Liskov substitution principle ( LSP) is a particular definition of a subtyping relation, called strong behavioral subtyping, that was initially introduced by Barbara Liskov in a 1987 conference keynote address titled Data abstraction and hierarchy. It is based on the concept of "substitutability" – a principle in object-oriented ...