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Rickrolling or a Rickroll is an Internet meme involving the unexpected appearance of the music video to the 1987 hit song "Never Gonna Give You Up", performed by English singer Rick Astley. The aforementioned video has over 1.5 billion views on YouTube. The meme is a type of bait and switch, usually using a disguised hyperlink that leads to the ...
Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...
Paint.NET (sometimes stylized as paint.net) is a freeware general-purpose raster graphics editor program for Microsoft Windows, developed with the .NET platform.Paint.NET was originally created by Rick Brewster as a Washington State University student project, [3] and has evolved from a simple replacement for the Microsoft Paint program into a program for editing mainly graphics, with support ...
In computer graphics, a line drawing algorithm is an algorithm for approximating a line segment on discrete graphical media, such as pixel -based displays and printers. On such media, line drawing requires an approximation (in nontrivial cases). Basic algorithms rasterize lines in one color. A better representation with multiple color ...
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Paul Robertson (animator) Paul Robertson is an Australian animator known for his pixel art and animation. Born Paul Laurence Adelbert Garfield Robertson on 9 August 1979 in Geelong, Victoria, he was named after comedian Paul Lynde and the popular comic and cartoon character, Garfield the cat .
Pérez will pay $1.2 million annually for the next five years, the university said, for the naming rights. He will have an option in August 2029 to extend the deal for another five years and ...
The Kopf–Lischinski algorithm is a novel way to extract resolution-independent vector graphics from pixel art described in the 2011 paper "Depixelizing Pixel Art". [23] A Python implementation is available. [24] The algorithm has been ported to GPUs and optimized for real-time rendering. The source code is available for this variant. [25]