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  2. Software cracking - Wikipedia

    en.wikipedia.org/wiki/Software_cracking

    Software cracking (known as "breaking" mostly in the 1980s [ 1]) is an act of removing copy protection from a software. [ 2] Copy protection can be removed by applying a specific crack. A crack can mean any tool that enables breaking software protection, a stolen product key, or guessed password. Cracking software generally involves ...

  3. Anki (software) - Wikipedia

    en.wikipedia.org/wiki/Anki_(software)

    Anki ( US: / ˈɑːŋki /, UK: / ˈæŋki /; Japanese: [aŋki]) is a free and open-source flashcard program. It uses techniques from cognitive science such as active recall testing and spaced repetition to aid the user in memorization. [ 4][ 5] The name comes from the Japanese word for "memorization" ( 暗記 ). [ 6] The SM-2 algorithm, created ...

  4. Everybody 1-2-Switch! - Wikipedia

    en.wikipedia.org/wiki/Everybody_1-2-Switch!

    Everybody 1-2-Switch! is a sequel to the 2017 video game 1-2-Switch. [1] It features 17 team-based minigames, [2] [3] each with multiple variants. [4] Minigames are hosted by a man with a cartoon horse head known as MC Horace. [5] [6] The game can be controlled using both smartphones and the Nintendo Switch's Joy-Con controllers.

  5. Lotus 1-2-3 - Wikipedia

    en.wikipedia.org/wiki/Lotus_1-2-3

    License. Proprietary. Lotus 1-2-3 is a discontinued spreadsheet program from Lotus Software (later part of IBM ). It was the first killer application of the IBM PC, was hugely popular in the 1980s, and significantly contributed to the success of IBM PC-compatibles in the business market. [ 1]

  6. Proprietary software - Wikipedia

    en.wikipedia.org/wiki/Proprietary_software

    Proprietary software is a subset of non-free software, a term defined in contrast to free and open-source software; non-commercial licenses such as CC BY-NC are not deemed proprietary, but are non-free. Proprietary software may either be closed-source software or source-available software. [ 1][ 2]

  7. Unreal (1998 video game) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(1998_video_game)

    Genre (s) First-person shooter. Mode (s) Single-player, multiplayer. Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002.

  8. SCS Software - Wikipedia

    en.wikipedia.org/wiki/SCS_Software

    SCS Software s.r.o. is a video game developer based in Prague, Czech Republic. It primarily produces simulation games for Microsoft Windows, macOS, and Linux, including the 18 Wheels of Steel and Truck Simulator series. The name is an initialism based on the surnames of the three founders, Pavel Šebor, Martin Český and Petr Šebor.

  9. Type-in program - Wikipedia

    en.wikipedia.org/wiki/Type-in_program

    Type-in program. A type-in program or type-in listing was computer source code printed in a home computer magazine or book. It was meant to be entered via the keyboard by the reader and then saved to cassette tape or floppy disk. The result was a usable game, utility, or application program. Type-in programs were common in the home computer era ...