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Blender – Computer graphics software featuring modeling, sculpting, texturing, rigging, simulation, rendering, camera tracking, video editing, and compositing. MakeHuman. OpenFX – Modeling and animation software with a variety of built-in post processing effects. Seamless3d – Node-driven 3D modeling software.
www .freebasic .net. Influenced by. QuickBASIC, C. FreeBASIC is a free and open source multiplatform compiler and programming language based on BASIC licensed under the GNU GPL for Microsoft Windows, protected-mode MS-DOS ( DOS extender ), Linux, FreeBSD and Xbox. The Xbox version is no longer maintained.
Atom (text editor) Atom is a free and open-source text and source-code editor for macOS, Linux, and Windows with support for plug-ins written in JavaScript, and embedded Git control. Developed by GitHub, Atom was released on June 25, 2015. [ 8]
These generator tools do not build directly, but rather generate files to be used by a native build tool (as the ones listed in the previous two sections).. BuildAMation, a multi-platform tool, using a declarative syntax in C# scripts, that builds C/C++ code in a terminal using multiple threads, or generates project files for Microsoft Visual Studio, Xcode or MakeFiles.
Blockly. Blockly is a client-side library for the programming language JavaScript for creating block-based visual programming languages (VPLs) and editors. A project of Google, it is free and open-source software released under the Apache License 2.0. [ 2] It typically runs in a web browser, and visually resembles the language Scratch .
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
Other languages can be supported with additional code. Doxygen runs on most Unix-like systems, macOS, and Windows. The first version of Doxygen borrowed code from an early version of DOC++, developed by Roland Wunderling and Malte Zöckler at Zuse Institute Berlin. Later, the Doxygen code was rewritten by Dimitri van Heesch.
MSWLogo is a programming language which is interpreted, based on the computer language Logo, with a graphical user interface (GUI) front end. George Mills developed it at the Massachusetts Institute of Technology (MIT). Its core is the same as UCBLogo by Brian Harvey. It is free and open-source software, with source code available, in Borland C++ .