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  2. Multiservice tactical brevity code - Wikipedia

    en.wikipedia.org/wiki/Multiservice_tactical...

    Using the codes eases coordination and improves understanding during multiservice operations. The codes are intended for use by air, ground, sea, and space operations personnel at the tactical level. Code words that are followed by an asterisk (*) may differ in meaning from NATO usage. There is a key provided below to describe what personnel ...

  3. Ten-code - Wikipedia

    en.wikipedia.org/wiki/Ten-code

    Ten-code. Ten-codes, officially known as ten signals, are brevity codes used to represent common phrases in voice communication, particularly by US public safety officials and in citizens band (CB) radio transmissions. The police version of ten-codes is officially known as the APCO Project 14 Aural Brevity Code. [1]

  4. Military simulation - Wikipedia

    en.wikipedia.org/wiki/Military_simulation

    Military simulation. Soldiers from Britain's Royal Artillery train in a "virtual world" during Exercise Steel Sabre, 2015. Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to ...

  5. 16-line message format - Wikipedia

    en.wikipedia.org/wiki/16-line_message_format

    16-line message format. 16-line message format, or Basic Message Format, is the standard military radiogram format (in NATO allied nations) for the manner in which a paper message form is transcribed through voice, Morse code, or TTY transmission formats. The overall structure of the message has three parts: HEADING (which can use as many as 10 ...

  6. Millennium Challenge 2002 - Wikipedia

    en.wikipedia.org/wiki/Millennium_Challenge_2002

    Millennium Challenge 2002 ( MC02) was a major war game exercise conducted by the United States Armed Forces under JFCOM in mid-2002, running from 24 July to 15 August. The exercise involved both live exercises and computer simulations, costing US$250 million (equivalent to about $423M in 2023), the most expensive war game in US military history ...

  7. Title 10 of the United States Code - Wikipedia

    en.wikipedia.org/wiki/Title_10_of_the_United...

    United States Code. Title 10 of the United States Code outlines the role of United States Armed Forces. [ 1] It provides the legal basis for the roles, missions and organization of each of the services as well as the United States Department of Defense. Each of the five subtitles deals with a separate aspect or component of the armed services.

  8. Fleet Command - Wikipedia

    en.wikipedia.org/wiki/Fleet_Command

    Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. [ 3] It was developed by Sonalysts Inc. and published by Electronic Arts (EA). The game licensed parts of Jane's Information Group 's military information database, which was used as an in-game "Jane's ...

  9. Category:Military combat simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Military_combat...

    Military combat simulators. A category for video games simulating military combat, whether units which are land, naval or air. This category is for any games not covered by the following categories: Category:Flight simulation video games. Category:Ship simulation games. Category:Tank simulation video games.