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  2. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for the ...

  3. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    License. zlib License [1] [2] Website. www .sfml-dev .org. Simple and Fast Multimedia Library ( SFML) is a cross-platform software development library designed to provide a simple application programming interface (API) to various multimedia components in computers. It is written in C++ with bindings available for Ada, C, Crystal, D, Euphoria ...

  4. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.

  5. List of C-family programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_C-family...

    A language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. LPC: 1995: Lars Pensjö: Developed originally to facilitate MUD building on LPMuds. Though designed for game development, its flexibility has led to it being used for various purposes. Neko: 2005

  6. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    C++ classes. A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The SDK is bundled with many Source games Source 2: C++: 2015 Lua: Yes 3D Windows, macOS, Linux, Android, iOS: Dota 2 (port), The Lab (limited), Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2: Proprietary: The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair ...

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Object lifecycle[edit] In class-based programming, an object is created as an instance of a class; is a class instance. A client creates an object via a constructor, and destroys the object via a destructor. An abstract class cannot be instantiated. In prototype-based programming, instantiation involves copying (cloning) a prototype instance.

  9. Category:Articles with example C++ code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Articles with example C++ code. This is a maintenance category, used for maintenance of the Wikipedia project. It is not part of the encyclopedia and contains non-article pages, or groups articles by status rather than subject. Do not include this category in content categories. This is a hidden category.