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  2. Logic puzzle - Wikipedia

    en.wikipedia.org/wiki/Logic_puzzle

    The data set of a logic grid puzzles can be any number of categories, but are limited by the corresponding increase in complexity, with most having only two, three, or even four categories. While designed more as a table-based puzzle than a matrix, the most famous example of a logic-grid puzzle may be the so-called Zebra Puzzle, which asks the ...

  3. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    A completed nonogram of the letter "W" from the Wikipedia logo. Nonograms, also known as Hanjie, Paint by Numbers, Picross, Griddlers, and Pic-a-Pix are picture logic puzzles in which cells in a grid must be colored or left blank according to numbers at the edges of the grid to reveal a hidden picture. In this puzzle, the numbers are a form of ...

  4. Hidato - Wikipedia

    en.wikipedia.org/wiki/Hidato

    Hidato ( Hebrew: חידאתו, originating from the Hebrew word Hida = Riddle), also known as "Hidoku", [1] [2] [3] is a logic puzzle game invented by Dr. Gyora M. Benedek, an Israeli mathematician. [4] [5] The goal of Hidato is to fill the grid with consecutive numbers that connect horizontally, vertically, or diagonally. [6]

  5. Numberlink - Wikipedia

    en.wikipedia.org/wiki/Numberlink

    Numberlink is a type of logic puzzle involving finding paths to connect numbers in a grid. Rules The player has to pair up all the matching numbers on the grid with ...

  6. Fillomino - Wikipedia

    en.wikipedia.org/wiki/Fillomino

    Rules. Fillomino is played on a rectangular grid with no standard size; the internal grid lines are often dotted. (When published as Allied Occupation in the World Puzzle Championship, the cells of the grid are circular, but this is purely an aesthetic concern.) Some cells of the grid start containing numbers, referred to as "givens".

  7. Takuzu - Wikipedia

    en.wikipedia.org/wiki/Takuzu

    Takuzu, also known as Binairo, is a logic puzzle involving placement of two symbols, often 1s and 0s, on a rectangular grid. The objective is to fill the grid with 1s and 0s, where there is an equal number of 1s and 0s in each row and column and no more than two of either number adjacent to each other. Additionally, there can be no identical ...

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