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A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.
A program, either provided within the game software or as separate software product, that allows players to place objects or create new levels for a video game. level scaling A game mechanic in games where the player advances in level, which alters the attributes of a player character or opponents so that there is a similar challenge in combat.
[[Category:Video game engine templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game engine templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Video game templates by company. The pages listed in this category are templates. This page is part of Wikipedia's administration and not part of the encyclopedia. Further template category notes. If the template has a separate documentation page (usually called "Template: to the <includeonly> section at the bottom of that page. Otherwise, add.
v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...
Template: Art and video games. ... Download as PDF; Printable version Art and video games ... Video game art creation. Game art design
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[[Category:Video game media templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game media templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.