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  2. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    As classroom computer technology is being used for different types of communication—for presentation, for class interaction, and for collaboration, students are required to be readers and writers, editors and publishers; and must be willing to collaborate and co-create with others, working closely together to learn even more in the process.

  3. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational research. Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [1] [2] When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology.

  4. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods. Blended learning requires the physical presence of ...

  5. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration. Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  6. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    Educational software. Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

  7. Technological pedagogical content knowledge - Wikipedia

    en.wikipedia.org/wiki/Technological_pedagogical...

    Educators found they needed new skills as new technologies entered the field. Consequently, technology knowledge became an essential feature of teacher knowledge. Scholars proposed different frames about TPACK to promote a particular view, including ways and diverse perspectives on understanding and working with technology in the classroom.

  8. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    It is about students and teachers commanding technology. Students and teachers work together as "co-investigators of meanings." Essentially, critical inquiry requires students to willingly engage in communication within the classroom and teachers to privilege and protect the classroom community of students' voices and perspectives.

  9. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Classroom teaching. Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." [1] Bonwell & Eison (1991) states that "students participate [in active learning] when they are doing something ...

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