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The Card Players, 17th-century painting by Theodoor Rombouts. A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including families of related games (such as poker ).
Rook is a trick-taking game, usually played with a specialized deck of cards. Sometimes referred to as Christian cards or missionary cards, [1] [2] Rook playing cards were introduced by Parker Brothers in 1906 to provide an alternative to standard playing cards for those in the Puritan tradition, and those in Mennonite culture who considered the face cards in a regular deck inappropriate [3 ...
Hand of cards during a game. The following is a glossary of terms used in card games.Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary pac
The Green booster deck (2004) adds Zodiac cards to the game. Players collect Zodiac cards similarly to Carrots, and at the end of the game, but before the Magic Carrot is revealed, one Zodiac card is revealed to be the winning Zodiac symbol, which grants the holder of the respective Zodiac card greater chances of obtaining the Magic Carrot.
Aces around, dix or double pinochles. Score points by trick-taking and also by forming combinations of cards into melds.
The game of French Tarot is a trick-taking strategy tarot card game played by three to five players using a traditional 78-card tarot deck. The game is played in France and also in French-speaking Canada. It should not be confused with French tarot, which refers to all aspects of cartomancy and games using tarot cards in France.
Knock-out whist. Knock-out whist or knockout whist is a member of the whist family [ 1] known by a variety of names including trumps in Britain, reduction whist, diminishing whist (from the way one fewer card is dealt each hand) and rat. It is often simply called whist by players who are unfamiliar with the game properly called whist.
Spades is a trick-taking card game devised in the United States in the 1930s. It can be played as either a partnership or solo/"cutthroat" game. The object is to take the number of tricks that were bid before play of the hand began. Spades is a descendant of the whist family of card games, which also includes bridge, hearts, and oh hell.