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  2. Circuit breaker design pattern - Wikipedia

    en.wikipedia.org/wiki/Circuit_breaker_design_pattern

    Circuit breaker design pattern. Circuit breaker is a design pattern used in software development. It is used to detect failures and encapsulates the logic of preventing a failure from constantly recurring, during maintenance, temporary external system failure or unexpected system difficulties. Circuit breaker pattern prevents cascading failures ...

  3. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    Template use may increase object code size, because each template instantiation produces a copy of the template code: one for each set of template arguments, however, this is the same or smaller amount of code that would be generated if the code were written by hand. [69]

  4. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    The previous example in the tutorial printed hi! on the terminal, and the phrase hello, world! was introduced as a slightly longer greeting that required several character constants for its expression. The Jargon File reports that "hello, world" instead originated in 1967 with the language BCPL. [5]

  5. Source code - Wikipedia

    en.wikipedia.org/wiki/Source_code

    A more complex Java source code example. Written in object-oriented programming style, it demonstrates boilerplate code. With prologue comments indicated in red, inline comments indicated in green, and program statements indicated in blue. Software developers often use configuration management to track changes to source code files (version ...

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In software engineering, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. One of the well-known "Gang of Four" design patterns, which describes how to solve recurring problems in object-oriented software, [ 1] the pattern is ...

  7. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [ 1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language . Note that any referenced "value" refers to a 32-bit int as per the ...

  8. Mustache (template system) - Wikipedia

    en.wikipedia.org/wiki/Mustache_(template_system)

    Mustache (template system) Mustache is a web template system. It is described as a logic-less system because it lacks any explicit control flow statements, like if and else conditionals or for loops; however, both looping and conditional evaluation can be achieved using section tags processing lists and anonymous functions (lambdas).

  9. Delegation pattern - Wikipedia

    en.wikipedia.org/wiki/Delegation_pattern

    Delegation pattern. In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance . In delegation, an object handles a request by delegating to a second object (the delegate ). The delegate is a helper object, but with the original context.