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  2. Category : Lua (programming language)-scriptable game engines

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Pages in category "Lua (programming language)-scriptable game engines" The following 17 pages are in this category, out of 17 total. This list may not reflect recent changes .

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    ArduPilot an open source unmanned vehicle firmware that uses Lua for user scripts. Artweaver graphics editor uses Lua for scripting filters. Autodesk Stingray, a game engine which uses Lua for developing video games. Awesome, a window manager, is written partly in Lua, also using it as its configuration file format.

  4. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Champions of Regnum. Chocolatier (video game) Chocolatier 2: Secret Ingredients. Chocolatier: Decadence by Design. Civilization V. Civilization VI. Command: Modern Air Naval Operations. Company of Heroes (video game) Cortex Command.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: Yes 2D

  6. LÖVE (game framework) - Wikipedia

    en.wikipedia.org/wiki/LÖVE_(game_framework)

    LÖVE (game framework) LÖVE is a free, open-source, cross-platform framework released under the zlib license for developing video games. The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers. The framework is cross-platform supporting the platforms Microsoft Windows, macOS ...

  7. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well.

  8. Torch (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Torch_(machine_learning)

    torch .ch. Torch is an open-source machine learning library, a scientific computing framework, and a scripting language based on Lua. [3] It provides LuaJIT interfaces to deep learning algorithms implemented in C. It was created by the Idiap Research Institute at EPFL.

  9. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Panda3D is free, open-source software under the revised BSD license. Panda3D's intended game-development language is Python. The engine itself is written in C++ and utilizes an automatic wrapper-generator ...