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Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
The foundation is chaired by Ton Roosendaal, the original author of the Blender software. One of the foundation's stated goals is "to give the worldwide Internet community access to 3D technology in general, with Blender as a core". The foundation provides various resources to support the community formed around using and developing Blender.
Ton Roosendaal ( Dutch: [tɔn ˈroːzənˌdaːl]; born 20 March 1960 [ 1]) is a Dutch software developer and film producer. He is the original creator of the open-source 3D creation suite Blender and Traces [ 2] (an Amiga ray tracer which was the forerunner of Blender). He is also known as the founder and chairman of the Blender Foundation, and ...
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for ...
Commercial proprietary software: Aladdin4D: Commercial proprietary software: ongoing Anim8or: Freeware: Autodesk 3ds Max: Trialware: April 1996 ongoing Autodesk Maya: Trialware: February 1, 1998 ongoing Autodesk MotionBuilder: Trialware: Autodesk Softimage: Discontinued 2000 2015 Blender: GPL v2 or later January 2, 1994 ongoing Bryce ...
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ODB++ is a proprietary CAD -to- CAM data exchange format [ 1] used in the design and manufacture of electronic devices. Its purpose is to exchange printed circuit board design information between design and manufacturing and between design tools from different EDA/ECAD vendors. [ 2] It was originally developed by Valor Computerized Systems, Ltd ...
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.