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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE -based streams from the C standard library. [3] [4]

  3. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    Include directive. Many programming languages and other computer files have a directive, often called include, import, or copy, that causes the contents of the specified file to be inserted into the original file. These included files are called header files or copybooks. They are often used to define the physical layout of program data, pieces ...

  4. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    sizeof is a unary operator in the programming languages C and C++. It generates the storage size of an expression or a data type, measured in the number of char -sized units. Consequently, the construct sizeof (char) is guaranteed to be 1. The actual number of bits of type char is specified by the preprocessor macro CHAR_BIT, defined in the ...

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...

  6. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Static library. In computer science, a static library or statically linked library is a set of routines, external functions and variables which are resolved in a caller at compile-time and copied into a target application by a compiler, linker, or binder, producing an object file and a stand-alone executable. [1]

  7. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Placement syntax. In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and ...

  8. Run-time type information - Wikipedia

    en.wikipedia.org/wiki/Run-time_type_information

    Run-time type information. In computer programming, run-time type information or run-time type identification ( RTTI) [1] is a feature of some programming languages (such as C++, [2] Object Pascal, and Ada [3]) that exposes information about an object's data type at runtime. Run-time type information may be available for all types or only to ...

  9. include guard - Wikipedia

    en.wikipedia.org/wiki/Include_guard

    include guard. In the C and C++ programming languages, an #include guard, sometimes called a macro guard, header guard or file guard, is a particular construct used to avoid the problem of double inclusion when dealing with the include directive. The C preprocessor processes directives of the form #include <file> in a source file by locating ...