Net Deals Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE -based streams from the C standard library. [3] [4]

  3. Include directive - Wikipedia

    en.wikipedia.org/wiki/Include_directive

    Headers need not have names corresponding to files: in C++ standard headers are typically identified with words, like "vector", hence #include <vector>, while in C standard headers have identifiers in the form of filenames with a ".h" extension, as in #include <stdio.h>. A "source file" can be any file, with a name of any form, but is most ...

  4. SymbolicC++ - Wikipedia

    en.wikipedia.org/wiki/SymbolicC++

    SymbolicC++. SymbolicC++ is a general purpose computer algebra system written in the programming language C++. It is free software released under the terms of the GNU General Public License. SymbolicC++ is used by including a C++ header file or by linking against a library.

  5. include guard - Wikipedia

    en.wikipedia.org/wiki/Include_guard

    include guard. In the C and C++ programming languages, an #include guard, sometimes called a macro guard, header guard or file guard, is a particular construct used to avoid the problem of double inclusion when dealing with the include directive. The C preprocessor processes directives of the form #include <file> in a source file by locating ...

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...

  7. Directive (programming) - Wikipedia

    en.wikipedia.org/wiki/Directive_(programming)

    Directive (programming) In computer programming, a directive or pragma (from "pragmatic") is a language construct that specifies how a compiler (or other translator) should process its input. Depending on the programming language, directives may or may not be part of the grammar of the language and may vary from compiler to compiler.

  8. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Overview. The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  9. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Static library. In computer science, a static library or statically linked library is a set of routines, external functions and variables which are resolved in a caller at compile-time and copied into a target application by a compiler, linker, or binder, producing an object file and a stand-alone executable. [1]