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An ASCII comic is a form of webcomic which uses ASCII text to create images. In place of images in a regular comic, ASCII art is used, with the text or dialog usually placed underneath. [10] During the 1990s, graphical browsing and variable-width fonts became increasingly popular, leading to a decline in ASCII art.
ASCII stereogram. ASCII stereograms are a form of ASCII art based on stereograms to produce the optical illusion of a three- dimensional image by crossing the eyes appropriately using a single image or a pair of images next to each other. To obtain the 3D effect (in Figure 1 for instance), it is necessary for the viewer to diverge their eyes ...
Free and open-source software portal; cowsay is a program that generates ASCII art pictures of a cow with a message. It can also generate pictures using pre-made images of other animals, such as Tux the Penguin, the Linux mascot. It is written in Perl.
Punycode is a representation of Unicode with the limited ASCII character subset used for Internet hostnames. Using Punycode, host names containing Unicode characters are transcoded to a subset of ASCII consisting of letters, digits, and hyphens, which is called the letter–digit–hyphen (LDH) subset. For example, München ( German name for ...
A Swiss postal barcode encoding "RI 476 394 652 CH" in Code 128 (B & C) Code 128 is a high-density linear barcode symbology defined in ISO/IEC 15417:2007. [1] It is used for alphanumeric or numeric-only barcodes. It can encode all 128 characters of ASCII and, by use of an extension symbol (FNC4), the Latin-1 characters defined in ISO/IEC 8859-1 ...
The top and bottom images produce a dent or projection depending on whether viewed with cross- () or wall- () eyed vergence. An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two.
Braille ASCII. Braille ASCII (or more formally The North American Braille ASCII Code, also known as SimBraille) is a subset of the ASCII character set which uses 64 of the printable ASCII characters to represent all possible dot combinations in six-dot braille. It was developed around 1969 and, despite originally being known as North American ...
ASCII was incorporated into the Unicode (1991) character set as the first 128 symbols, so the 7-bit ASCII characters have the same numeric codes in both sets. This allows UTF-8 to be backward compatible with 7-bit ASCII, as a UTF-8 file containing only ASCII characters is identical to an ASCII file containing the same sequence of characters.