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  2. Help ! Modelling Advice Needed - Support - Sketchfab Forum

    forum.sketchfab.com/t/help-modelling-advice-needed/8604

    Hi All, New to Sketchfab and need a bit of advice. I design display stands and POS, and am looking at ways to import my 3D models into Sketchfab but into a store (Supermarket) environment. I have tried using the environment features on the settings, but my models are floating in space and need to ‘ground it’ if possible ? The only way I can see around this is modelling and entire store ...

  3. All the materials on my models switch to specular when I click on...

    forum.sketchfab.com/t/all-the-materials-on-my-models-switch-to-specular-when-i...

    When I’m editing a model, when I click on a specific material, all other materials loose their property or switch to a specular workflow. Here’s the link to the model that’s giving me issues : In this case, when I click the material “cover back” everything change.

  4. [ENDED] Sketchfab 3D Scanning Challenge: Interiors # ...

    forum.sketchfab.com/t/ended-sketchfab-3d-scanning-challenge-interiors...

    They say it’s what’s on the inside that counts and that’s certainly true for this month’s 3D scanning competition! We want you to scan an entire room or indoor space as completely as possible. Let’s transport people around the world in VR! As an added bonus, this week’s challenge is sponsored by CapturingReality with entrants getting a two week trial license of their RealityCapture ...

  5. Lights, Shadow Rays and Running Dark Patches since several days

    forum.sketchfab.com/t/lights-shadow-rays-and-running-dark-patches-since...

    Hi all, I am having a light/shadow problem since several days now on all my models. Basically, I have “shadow rays” on all my models that I did not have previously. See my short video. Even models that were uploaded to Sketchfab months ago do show this now. As shown in the video, setting the Shadow Bias value from default (0.266) to >0.366 largely improves this problem. But still I have ...

  6. Multi embeded media and performance - Support - Sketchfab Forum

    forum.sketchfab.com/t/multi-embeded-media-and-performance/20937

    Maybe you could use the Viewer API to switch models instead of embedding all 10 models simultaneously. There’s a simple example at the end of this article: Sketchfab Blog – 26 May 15 Viewer API Part 1: Introduction - Sketchfab Blog

  7. [ENDED] Sketchfab Sculpting Challenge: Angels and Demons # ...

    forum.sketchfab.com/t/ended-sketchfab-sculpting-challenge-angels-and-demons...

    [image] Hello all! Here's where you can post your WIPs for the new 3D sculpting challenge, theme is Angels and Demons, offer constructive critique, or just get inspired!

  8. How to limit the Bloom PPF to only materials using Emission?

    forum.sketchfab.com/t/how-to-limit-the-bloom-ppf-to-only-materials-using...

    Bloom is operating in screenspace , which means pixels are evaluated. There is no connection to the objects in the scene at this point and nothing in the buffer would be helpful here either.

  9. I wish there was "Latest Artworks" tab being implemented here on...

    forum.sketchfab.com/t/i-wish-there-was-latest-artworks-tab-being-implemented...

    Hi all I’ve been on sketchfab almost every day now and I kinda wish there a was a “New” or “Latest” tab or “New Artworks” that i can see that are recently submitted i understand that there’s a notification tab but honestly i wanna see a whole range of new people even if its beginner and skilled because i would like to connect more with newer people who are just getting started ...

  10. Topics tagged reupload - forum.sketchfab.com

    forum.sketchfab.com/tag/reupload

    Unity to Sketchfab | re-upload protocol. Support. reupload, unity. 2: 1030: August 19, 2021 Upload newer ...

  11. BUG White material in 3D view - Support - Sketchfab Forum

    forum.sketchfab.com/t/bug-white-material-in-3d-view/3737

    Hi all. I’ve got a weird problem. When I add a decal texture to emission slot my whole material goes white in viewer (but not in edit mode).