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  2. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Dungeons & Dragons. Gary Gygax, Dave Arneson. 1974. 3 booklets, 112 total (36, 40, 36) The original Dungeons & Dragons was published as a boxed set containing three separate booklets: Volume 1: Men & Magic. Volume 2: Monsters & Treasure. Volume 3: Underworld & Wilderness Adventures.

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    There are eight classic schools of magic in Dungeons & Dragons, as originally named in Advanced Dungeons & Dragons: abjuration, alteration, conjuration, divination, enchantment, illusion, invocation, and necromancy. [1] : 109–111 Each spell belongs to one of eight schools of magic. The ability to specialize in specific schools of magic was ...

  4. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  5. Spelljammer - Wikipedia

    en.wikipedia.org/wiki/Spelljammer

    Spelljammer. Spelljammer is a campaign setting originally published for the Advanced Dungeons & Dragons ( 2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment. Subsequent editions have included Spelljammer content; a Dungeons & Dragons 5th edition setting update was released on August 16 ...

  6. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The adventures listed here are official Wizards of the Coast Dungeons & Dragons 3/3.5 adventures only. The first 3rd Edition adventure module published (not counting OGL/d20 STL modules) by Wizards of the Coast was The Sunless Citadel, in 2000. Stand alone game with pre made characters used to teach how to play D&D. Uses a different dice system.

  7. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    "Magic-user" was one of the five core character classes available in the first edition Advanced Dungeons & Dragons (AD&D) Player's Handbook.: 84–85 : 145 The 1st Edition of AD&D also included a subclass of the magic-user called the illusionist, which had different spell lists, different experience level tables, and slightly fewer maximum hit dice (10 instead of 11).

  8. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...

  9. Sorcerer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Sorcerer_(Dungeons_&_Dragons)

    Sorcerer (. Dungeons & Dragons. ) The sorcerer is a playable character class in the Dungeons & Dragons fantasy role-playing game. A sorcerer is weak in melee combat, but a master of arcane magic, generally the most powerful form of D&D magic. Sorcerers' magical ability is innate rather than studied or bargained.