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List of video game console palettes. This is a full list of color palettes for notable video game console hardware. For each unique palette, an image color test chart and sample image (original True color version follows) rendered with that palette (without dithering unless otherwise noted) are given. The test chart shows the full 8-bit, 256 ...
The High-Level Shader Language[ 1] or High-Level Shading Language[ 2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...
In cables of more than 600 pairs, each of the 600-pair super binder group bundles is wrapped with a mylar binder ribbon, or string, matching the "tip" colors of the color code, starting with white. The pattern then starts over with the first 25-pair group as white/blue, and continues indefinitely, in multiples of 600 pairs or parts thereof.
Special-purpose color spaces. The rg chromaticity space is used in computer vision applications, and shows the color of light (red, yellow, green, etc.), but not its intensity (dark, bright). LMS color space (long, medium, short), a perceptual color space based on the response functions of the cones in the retina of the eye.
In the traditional RYB color model, the complementary color pairs are red – green, yellow – purple, and blue – orange. Opponent process theory suggests that the most contrasting color pairs are red–green and blue–yellow. The black - white color pair is common to all the above theories.
The color box at right shows the most intense yellow representable in 8-bit RGB color model; yellow is a secondary color in an additive RGB space. This color is also called color wheel yellow. It is at precisely 60 degrees on the HSV color wheel, also known as the RGB color wheel (Image of RGB color wheel:). Its complementary color is blue.
A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.
Brown. Brown colors are dark or muted shades of reds, oranges, and yellows on the RGB and CMYK color schemes. In practice, browns are created by mixing two complementary colors from the RYB color scheme (combining all three primary colors). In theory, such combinations should produce black, but produce brown because most commercially available ...