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  2. Infinite Craft - Wikipedia

    en.wikipedia.org/wiki/Infinite_Craft

    Android: May 21, 2024. Genre (s) Sandbox. Mode (s) Single-player. Infinite Craft is a 2024 sandbox game for browsers and mobile devices developed by Neal Agarwal in which players combine interactive elements to form others. [ 1][ 2] The game uses the Llama 2 large language model to create possible elements, making the gameplay seemingly infinite.

  3. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [2] 100%.

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    v. t. e. In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [ 1] Use of the term has since become more general.

  5. Flatulence - Wikipedia

    en.wikipedia.org/wiki/Flatulence

    Specialty. Gastroenterology. Flatulence is the expulsion of gas from the intestines via the anus, commonly referred to as farting. "Flatus" is the medical word for gas generated in the stomach or bowels. [ 1] A proportion of intestinal gas may be swallowed environmental air, and hence flatus is not entirely generated in the stomach or bowels.

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D ...

  8. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    t. e. Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role-playing ...

  9. Non-player character - Wikipedia

    en.wikipedia.org/wiki/Non-player_character

    The term "non-player character" is also used in video games to describe entities not under the direct control of a player. The term carries a connotation that the character is not hostile towards players; hostile characters are referred to as enemies, mobs, or creeps. NPC behavior in computer games is usually scripted and automatic, triggered ...