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  2. Birth (video game) - Wikipedia

    en.wikipedia.org/wiki/Birth_(video_game)

    Karrh, who lives in Chicago, [3] said she listened to Frankenstein audiobooks and played the Shenmue video game series while making Birth. There is little dialogue in Birth. Karrh said this was a conscious decision, and she tried to convey as much information as she could without stating anything outright. [3]

  3. Conception (video game) - Wikipedia

    en.wikipedia.org/wiki/Conception_(video_game)

    Conception ( Japanese: CONCEPTION 俺の子供を産んでくれ!, Hepburn: Konsepushon: Ore no Kodomo o Undekure!, lit. Conception: Please Give Birth to My Child!) is a role-playing video game produced by Spike. [ 2] The game was released exclusively for the PlayStation Portable in Japan on April 26, 2012. [ 1] A remaster of the game titled ...

  4. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    v. t. e. In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network ...

  5. Abby Phillip: How I wound up giving birth at home - AOL

    www.aol.com/abby-phillip-wound-giving-birth...

    Abby Phillip reflects on her midwife-attended home birth, amidst the maternal mortality crisis that disproportionately affects Black women and demands multifaceted solutions.

  6. 'Closer now than ever': Akron sisters celebrate giving birth ...

    www.aol.com/closer-now-ever-akron-sisters...

    McKayla, a home birth midwife, always planned to have her latest child at home after her firstborn, 4-year-old Korah, was born in the hospital, and her second child, 1-year-old Kinsley, was born ...

  7. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The sales of home video games had dropped from $3.2 billion in 1982 [46] to $100 million in 1985. [47] Analysts doubted the long-term viability of the video game industry, [48] and, according to Electronic Arts' Trip Hawkins, it had been very difficult to convince retailers to carry video games due to the stigma carried by the fall of Atari ...

  8. These $325 hand-crocheted dolls can give birth and breastfeed

    www.aol.com/lifestyle/325-hand-crocheted-dolls...

    These $325 hand-crocheted dolls can give birth and breastfeed. Jamie Davis Smith. September 14, 2022 at 1:09 PM. TikToker Stitched_By_Shari went viral after making crocheted birthing dolls from a ...

  9. Category:Video game retailers of the United States - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    S. Slackers CDs and Games. Categories: Video game retailers. Retail companies of the United States. Video gaming in the United States.