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Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C application programming interface to embed it into applications.
The Roblox Studio logo. Roblox allows players to create their own games using its proprietary engine, Roblox Studio, which can then be played by other users. [14] Games, officially referred to as "experiences" on the platform, [15] [16] are made with a derivative of the language Lua named Luau. [17]
Overview. [] Lua is a programming language implemented on Wikipedia with some substantial restrictions via Scribunto. Its purpose is to allow you to process the data which is available on Wikipedia content pages to allow various sorts of customized display of information. The most important help file is the MediaWiki Scribunto Lua reference ...
By default, it references a function — first class objects, remember. — that does iteration over a table. # expects the array convention. If your table isn't adhering to that convention, you'll get funny results. Use nil == next (table) to check for a table being empty. When tonumber fails, it returns nil. This isn't C.
Other uses. Other applications using Lua include: 3DMLW plugin uses Lua scripting for animating 3D and handling different events. Adobe Photoshop Lightroom uses Lua for its user interface. Aerospike Database uses Lua as its internal scripting language for its 'UDF' (User Defined Function) capabilities, similar to procedures.
3.0+ adds C# scripting plus other languages via modules and GDNative. ... Lua, Script Canvas Yes 3D Windows, ... RenderWare script available in version 2 only Roblox ...
Scribbling, also known as Luafication, is the act of writing a template, or converting a template, so that it uses the Scribunto extension to MediaWiki. The Scribunto extension [a] was developed by Tim Starling and Victor Vasiliev, and allows for embedding scripting languages in MediaWiki. Currently the only supported scripting language is Lua.
Writing systems are used to record human language, and may be classified according to certain common features.. The usual name of the script is given first; the name of the languages in which the script is written follows (in brackets), particularly in the case where the language name differs from the script name.