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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...

  3. Multiton pattern - Wikipedia

    en.wikipedia.org/wiki/Multiton_pattern

    In software engineering, the multiton pattern is a design pattern which generalizes the singleton pattern. Whereas the singleton allows only one instance of a class to be created, the multiton pattern allows for the controlled creation of multiple instances, which it manages through the use of a map . Rather than having a single instance per ...

  4. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Prior to Java 8, Java was not subject to the Diamond problem risk, because it did not support multiple inheritance and interface default methods were not available. JavaFX Script in version 1.2 allows multiple inheritance through the use of mixins. In case of conflict, the compiler prohibits the direct usage of the ambiguous variable or function.

  5. Mixin - Wikipedia

    en.wikipedia.org/wiki/Mixin

    Mixins are a language concept that allows a programmer to inject some code into a class. Mixin programming is a style of software development, in which units of functionality are created in a class and then mixed in with other classes. [ 6] A mixin class acts as the parent class, containing the desired functionality.

  6. Multiple instance learning - Wikipedia

    en.wikipedia.org/wiki/Multiple_Instance_Learning

    Multiple instance learning (MIL) falls under the supervised learning framework, where every training instance has a label, either discrete or real valued. MIL deals with problems with incomplete knowledge of labels in training sets. More precisely, in multiple-instance learning, the training set consists of labeled "bags", each of which is a ...

  7. Polymorphism (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polymorphism_(computer...

    t. e. In programming language theory and type theory, polymorphism is the use of a single symbol to represent multiple different types. [ 1] In object-oriented programming, polymorphism is the provision of a single interface to entities of different types. [ 2] The concept is borrowed from a principle in biology where an organism or species can ...

  8. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks. Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class. Access modifiers can be given to the instance variable. An instance variable is not a class ...

  9. Java collections framework - Wikipedia

    en.wikipedia.org/wiki/Java_collections_framework

    Java collections framework. The Java collections framework is a set of classes and interfaces that implement commonly reusable collection data structures. [ 1] Although referred to as a framework, it works in a manner of a library. The collections framework provides both interfaces that define various collections and classes that implement them.