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The portrayal of gender in video games, as in other media, is a subject of research in gender studies and is discussed in the context of sexism in video gaming. Although women make up about half of video game players, they are significantly underrepresented as characters in mainstream games, despite the prominence of iconic heroines such as ...
E. Kate Edwards - Creator of geography game content and ex-executive director of the International Game Developers Association (IGDA). [2] Sarah Elmaleh - American voice actor and cofounder of the games conference gamedev.world. [13] [14] Keiko Erikawa - Japanese video game designer and co-founder of Koei.
April 27, 2017. ( 2017-04-27) Tropes vs. Women in Video Games is a YouTube video series created by Anita Sarkeesian examining gender representation in video games. The series was financed via crowdfunding, and came to widespread attention when its Kickstarter campaign triggered a wave of online harassment against Sarkeesian, [2] causing her to ...
The relationship between women and video games has received extensive academic and media attention. Since the 1990s, [1] female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio has become closer to equal. Beginning mainly in the 2010s, women have been found to make up around ...
Roberta Williams. Roberta Lynn Williams ( née Heuer; born February 16, 1953) [ 1][ 2] is an American video game designer and writer, who co-founded Sierra On-Line with her husband, game developer Ken Williams. In 1980, her first game, Mystery House, became a modest commercial success; it is credited as the first graphic adventure game.
The video game crash of 1983 badly hurt the market for North American video game magazines. Computer Gaming World , founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984.
Anita Sarkeesian ( / sɑːrˈkiːziən / sar-KEE-zee-ən; born 1983) is a Canadian-American feminist media critic. She is the founder of Feminist Frequency, a website that hosts videos and commentary analyzing portrayals of women in popular culture. Her video series Tropes vs. Women in Video Games, examines tropes in the depiction of female ...
IGN argued that Croft helped redefine gender in video games by providing a different interpretation of what women could do. [208] Several publications have used her as the standard to which later female video game characters have been compared. [209] [210] [211] Multiple video game publications have labelled the character a video game and ...