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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming ( OOP) is a programming paradigm based on the concept of objects, [ 1] which can contain data and code: data in the form of fields (often known as attributes or properties ), and code in the form of procedures (often known as methods ).

  3. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding. Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. In addition to providing data-driven algorithm-determined parameters across virtual network ...

  4. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    Decorator pattern. In object-oriented programming, the decorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other instances of the same class. [ 1] The decorator pattern is often useful for adhering to the Single Responsibility Principle, as it allows ...

  5. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables . A constructor resembles an instance method, but it differs from a method in that it ...

  6. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  7. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    Encapsulation (computer programming) In software systems, encapsulation refers to the bundling of data with the mechanisms or methods that operate on the data. It may also refer to the limiting of direct access to some of that data, such as an object's components. [ 1] Essentially, encapsulation prevents external code from being concerned with ...

  8. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Metaclass. In object-oriented programming, a metaclass is a class whose instances are classes themselves. Unlike ordinary classes, which define the behaviors of objects, metaclasses specify the behaviors of classes and their instances. Not all object-oriented programming languages support the concept of metaclasses.

  9. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming ). The most popular and developed model of OOP is a class-based model, instead of an ...