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  2. BlueStacks - Wikipedia

    en.wikipedia.org/wiki/BlueStacks

    BlueStacks is a software that allows users to run Android applications on Windows or macOS computers. It offers various features such as multi-instance, livestreaming, and cloud gaming, and supports different versions of Android and Windows.

  3. Patch (computing) - Wikipedia

    en.wikipedia.org/wiki/Patch_(computing)

    A patch is data that modifies an existing software resource, often to fix bugs and security vulnerabilities. Learn about binary patches, source code patches, large patches and how patches evolved from physical tapes to Internet updates.

  4. Game testing - Wikipedia

    en.wikipedia.org/wiki/Game_testing

    Learn about game testing, a software testing process for quality control of video games. Find out how game testers discover and document software defects, what skills and challenges they face, and how game testing has evolved over time.

  5. Tencent Games - Wikipedia

    en.wikipedia.org/wiki/Tencent_Games

    Tencent Games is the largest online game company in China and publishes popular games such as Honor of Kings, PUBG Mobile, and Call of Duty: Mobile. It also operates gaming platforms, studios, and consoles, and has international brands such as Level Infinite and Proxima Beta.

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Learn about the software development of video games, the skills and tools required, and the development process from design to testing. This article covers various aspects of game programming, such as simulation, graphics, AI, physics, audio, network, and database.

  7. Video game exploit - Wikipedia

    en.wikipedia.org/wiki/Video_game_exploit

    A video game exploit is the use of a bug, glitch or game system in a way not intended by the designers, giving an unfair advantage to players. Exploiting is considered cheating by most, but some defend it as a skill or emergent gameplay.

  8. Client-side prediction - Wikipedia

    en.wikipedia.org/wiki/Client-side_prediction

    The process of client-side prediction refers to having the client locally react to user input before the server has acknowledged the input and updated the game state. [1] So, instead of the client only sending control input to the server and waiting for an updated game state in return, the client also, in parallel with this, predicts the game ...

  9. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Learn about the process and history of altering video games by players or fans, such as changing graphics, gameplay, or content. Find out how mods are created, distributed, and supported by game developers and publishers.