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  2. Rapid application development - Wikipedia

    en.wikipedia.org/wiki/Rapid_application_development

    History. Rapid application development was a response to plan-driven waterfall processes, developed in the 1970s and 1980s, such as the Structured Systems Analysis and Design Method (SSADM). One of the problems with these methods is that they were based on a traditional engineering model used to design and build things like bridges and buildings.

  3. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Software development. In software engineering, a software development process or software development life cycle is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.

  4. Process patterns - Wikipedia

    en.wikipedia.org/wiki/Process_patterns

    Process patterns can be defined as the set of activities, actions, work tasks or work products and similar related behaviour followed in a software development life cycle. [1] Process patterns can be more easily understood by dividing it into terms: "Process", which means the steps followed to achieve a task and "patterns", which means the ...

  5. Incremental build model - Wikipedia

    en.wikipedia.org/wiki/Incremental_build_model

    Software development. The incremental build model is a method of software development where the product is designed, implemented, and tested incrementally (a little more is added each time) until the product is finished. It involves both development and maintenance. The product is defined as finished when it satisfies all of its requirements.

  6. Artifact (software development) - Wikipedia

    en.wikipedia.org/.../Artifact_(software_development)

    Artifacts describe automated behavior or control sequences, such as database requests or grammar rules, [1] or user-generated content . Artifacts vary in their maintainability. Maintainability is primarily affected by the role the artifact fulfills. The role can be either practical or symbolic. In the earliest stages of software development ...

  7. Adaptive software development - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Software_Development

    Adaptive software development ( ASD) is a software development process that grew out of the work by Jim Highsmith and Sam Bayer on rapid application development (RAD). It embodies the principle that continuous adaptation of the process to the work at hand is the normal state of affairs. Part of a series on.

  8. Software factory - Wikipedia

    en.wikipedia.org/wiki/Software_factory

    Description. In software engineering and enterprise software architecture, a software factory is a software product line that configures extensive tools, processes, and content using a template based on a schema to automate the development and maintenance of variants of an archetypical product by adapting, assembling, and configuring framework ...

  9. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    e. Agile software development is the mindset for developing software that derives from values agreed upon by The Agile Alliance, a group of 17 software practitioners in 2001. As documented in their Manifesto for Agile Software Development the practitioners value: [1] Individuals and interactions over processes and tools.