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In computer architecture, the memory hierarchy separates computer storage into a hierarchy based on response time. Since response time, complexity, and capacity are related, the levels may also be distinguished by their performance and controlling technologies. [1] Memory hierarchy affects performance in computer architectural design, algorithm ...
Cache hierarchy, or multi-level cache, is a memory architecture that uses a hierarchy of memory stores based on varying access speeds to cache data. Highly requested data is cached in high-speed access memory stores, allowing swifter access by central processing unit (CPU) cores. Cache hierarchy is a form and part of memory hierarchy and can be ...
The von Neumann architecture —also known as the von Neumann model or Princeton architecture —is a computer architecture based on a 1945 description by John von Neumann, and by others, in the First Draft of a Report on the EDVAC. [1] The document describes a design architecture for an electronic digital computer with these components: The ...
Flynn's taxonomy is a classification of computer architectures, proposed by Michael J. Flynn in 1966 [1] and extended in 1972. [2] The classification system has stuck, and it has been used as a tool in the design of modern processors and their functionalities. Since the rise of multiprocessing central processing units (CPUs), a multiprogramming ...
In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [1] It can sometimes be a high-level description that ignores details of the implementation. [2] At a more detailed level, the description may include the instruction set architecture design ...
Cache (computing) In computing, a cache (/ kæʃ / ⓘ KASH) [1] is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A cache hit occurs when the requested data can be found in ...
A structure chart is a top-down modular design tool, constructed of squares representing the different modules in the system, and lines that connect them. The lines represent the connection and or ownership between activities and subactivities as they are used in organization charts. [4]
AMAT's three parameters hit time (or hit latency), miss rate, and miss penalty provide a quick analysis of memory systems. Hit latency (H) is the time to hit in the cache. Miss rate (MR) is the frequency of cache misses, while average miss penalty (AMP) is the cost of a cache miss in terms of time. Concretely it can be defined as follows.