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  2. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ templates enable generic programming. C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to ...

  3. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Array (data structure) In computer science, an array is a data structure consisting of a collection of elements ( values or variables ), of same memory size, each identified by at least one array index or key. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula.

  4. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language, as well as the type, storage class, etc., of an object to be initialized. Programming constructs which perform initialization are ...

  5. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    Rule of three. The rule of three (also known as the law of the big three or the big three) is a rule of thumb in C++ (prior to C++11) that claims that if a class defines any of the following then it should probably explicitly define all three: [1] destructor. copy constructor. copy assignment operator. These three functions are special member ...

  6. Constant (computer programming) - Wikipedia

    en.wikipedia.org/.../Constant_(computer_programming)

    In computer programming, a constant is a value that is not altered by the program during normal execution. When associated with an identifier, a constant is said to be "named," although the terms "constant" and "named constant" are often used interchangeably. This is contrasted with a variable, which is an identifier with a value that can be ...

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    Prior to the C99 standard, variable-sized arrays were a common example of this. (See the article on malloc for an example of dynamically allocated arrays.) Unlike automatic allocation, which can fail at run time with uncontrolled consequences, the dynamic allocation functions return an indication (in the form of a null pointer value) when the ...

  8. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    Function (computer programming) In computer programming, a function, procedure, method, subroutine, routine, or subprogram is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the ...

  9. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    where a is an array object, the function randomInt(x) chooses a random integer between 1 and x, inclusive, and swapEntries(i, j) swaps the ith and jth entries in the array. In the preceding example, 52 is a magic number. It is considered better programming style to write the following: