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C ( pronounced / ˈsiː / – like the letter c) [ 6 ] is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels [ 7 ...
e. The C standard library or libc is the standard library for the C programming language, as specified in the ISO C standard. [ 1] Starting from the original ANSI C standard, it was developed at the same time as the C library POSIX specification, which is a superset of it. [ 2][ 3] Since ANSI C was adopted by the International Organization for ...
The Art of Computer Programming ( TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it ...
A "Hello, World!" program is generally a simple computer program which emits (or displays) to the screen (often the console) a message similar to "Hello, World!" while ignoring any user input. A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.
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A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Standardizing C. In 1983, the American National Standards Institute formed a committee, X3J11, to establish a standard specification of C. In 1985, the first Standard Draft was released, sometimes referred to as C85. In 1986, another Draft Standard was released, sometimes referred to as C86. The prerelease Standard C was published in 1988, and ...
In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...