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  2. Touch-move rule - Wikipedia

    en.wikipedia.org/wiki/Touch-move_rule

    This article uses algebraic notation to describe chess moves. The touch-move rule in chess specifies that a player, having the move, who deliberately touches a piece [ a] on the board must move or capture that piece if it is legal to do so. If it is the player's piece that was touched, it must be moved if the piece has a legal move.

  3. Threefold repetition - Wikipedia

    en.wikipedia.org/wiki/Threefold_repetition

    In chess, the threefold repetition rule states that a player may claim a draw if the same position occurs three times during the game. The rule is also known as repetition of position and, in the USCF rules, as triple occurrence of position. [ 1] Two positions are by definition "the same" if the same types of pieces occupy the same squares, the ...

  4. Castling - Wikipedia

    en.wikipedia.org/wiki/Castling

    Castling is the only move in chess in which two pieces are moved at once. [ 3] Castling with the king's rook is called kingside castling, and castling with the queen's rook is called queenside castling. In both algebraic and descriptive notations, castling kingside is written as 0-0 and castling queenside as 0-0-0.

  5. En passant - Wikipedia

    en.wikipedia.org/wiki/En_passant

    In chess, en passant describes the capture by a pawn of an enemy pawn on the same rank and an adjacent file that has just made an initial two-square advance. This is an exception or special case in the rules of chess. The capturing pawn moves to the square that the enemy pawn passed over, as if the enemy pawn had advanced only one square. The rule ensures that a pawn cannot use its two-square ...

  6. Fool's mate - Wikipedia

    en.wikipedia.org/wiki/Fool's_mate

    White can achieve a checkmate similar to fool's mate. When the roles are reversed, however, White requires an extra third turn or half-move, known in computer chess as a ply. In both cases, the principle is the same: a player advances their f- and g-pawns such that the opponent's queen can mate along the unblocked diagonal.

  7. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way. The object of the game is to checkmate the opponent's king; checkmate occurs when a king is ...

  8. List of chess variants - Wikipedia

    en.wikipedia.org/wiki/List_of_chess_variants

    Double-Move Chess: Similar to Marseillais chess, but with no en passant, check, or checkmate. The objective is to capture the king. By Fred Galvin (1957). [42] Double-Take Chess: Each player, once per game, can make two moves during one of their turns. These two moves cannot be used to place the opponent's king in checkmate.

  9. Zugzwang - Wikipedia

    en.wikipedia.org/wiki/Zugzwang

    Zugzwang. Zugzwang (from German 'compulsion to move'; pronounced [ˈtsuːktsvaŋ]) is a situation found in chess and other turn-based games wherein one player is put at a disadvantage because of their obligation to make a move; a player is said to be "in zugzwang" when any legal move will worsen their position. [ 1]

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