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  2. Touch-move rule - Wikipedia

    en.wikipedia.org/wiki/Touch-move_rule

    This article uses algebraic notation to describe chess moves. The touch-move rule in chess specifies that a player, having the move, who deliberately touches a piece [ a] on the board must move or capture that piece if it is legal to do so. If it is the player's piece that was touched, it must be moved if the piece has a legal move.

  3. Correspondence chess - Wikipedia

    en.wikipedia.org/wiki/Correspondence_chess

    One move every 3 days. The second most popular option. This is the optimal time for people with limited time resources. It is enough to make all moves once a day at any time to be sure not to lose on time. Additionally, games can also be played every two days. One move every 7 days. It is not very popular due to the very long duration of the games.

  4. Threefold repetition - Wikipedia

    en.wikipedia.org/wiki/Threefold_repetition

    In chess, the threefold repetition rule states that a player may claim a draw if the same position occurs three times during the game. The rule is also known as repetition of position and, in the USCF rules, as triple occurrence of position. [ 1] Two positions are by definition "the same" if the same types of pieces occupy the same squares, the ...

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  6. List of chess variants - Wikipedia

    en.wikipedia.org/wiki/List_of_chess_variants

    Double-Move Chess: Similar to Marseillais chess, but with no en passant, check, or checkmate. The objective is to capture the king. By Fred Galvin (1957). [42] Double-Take Chess: Each player, once per game, can make two moves during one of their turns. These two moves cannot be used to place the opponent's king in checkmate.

  7. En passant - Wikipedia

    en.wikipedia.org/wiki/En_passant

    In chess, en passant describes the capture by a pawn of an enemy pawn on the same rank and an adjacent file that has just made an initial two-square advance. This is an exception or special case in the rules of chess. The capturing pawn moves to the square that the enemy pawn passed over, as if the enemy pawn had advanced only one square. The rule ensures that a pawn cannot use its two-square ...

  8. Chess annotation symbols - Wikipedia

    en.wikipedia.org/wiki/Chess_annotation_symbols

    The only move that maintains the current evaluation of the position: If the position is theoretically drawn, this is the only move that does not lose; if the position is theoretically won, this is the only move that secures the win. An "!" is used no matter how trivial the move in question; the only exception is if it is the only legal move. !!

  9. Castling - Wikipedia

    en.wikipedia.org/wiki/Castling

    Castling is the only move in chess in which two pieces are moved at once. [ 3] Castling with the king's rook is called kingside castling, and castling with the queen's rook is called queenside castling. In both algebraic and descriptive notations, castling kingside is written as 0-0 and castling queenside as 0-0-0.

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