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  2. Correspondence chess - Wikipedia

    en.wikipedia.org/wiki/Correspondence_chess

    One move every 3 days. The second most popular option. This is the optimal time for people with limited time resources. It is enough to make all moves once a day at any time to be sure not to lose on time. Additionally, games can also be played every two days. One move every 7 days. It is not very popular due to the very long duration of the games.

  3. Touch-move rule - Wikipedia

    en.wikipedia.org/wiki/Touch-move_rule

    This article uses algebraic notation to describe chess moves. The touch-move rule in chess specifies that a player, having the move, who deliberately touches a piece [ a] on the board must move or capture that piece if it is legal to do so. If it is the player's piece that was touched, it must be moved if the piece has a legal move.

  4. Threefold repetition - Wikipedia

    en.wikipedia.org/wiki/Threefold_repetition

    In chess, the threefold repetition rule states that a player may claim a draw if the same position occurs three times during the game. The rule is also known as repetition of position and, in the USCF rules, as triple occurrence of position. [ 1] Two positions are by definition "the same" if the same types of pieces occupy the same squares, the ...

  5. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way. The object of the game is to checkmate the opponent's king; checkmate occurs when a king is ...

  6. Castling - Wikipedia

    en.wikipedia.org/wiki/Castling

    Castling is the only move in chess in which two pieces are moved at once. [ 3] Castling with the king's rook is called kingside castling, and castling with the queen's rook is called queenside castling. In both algebraic and descriptive notations, castling kingside is written as 0-0 and castling queenside as 0-0-0.

  7. Zugzwang - Wikipedia

    en.wikipedia.org/wiki/Zugzwang

    Zugzwang. Zugzwang (from German 'compulsion to move'; pronounced [ˈtsuːktsvaŋ]) is a situation found in chess and other turn-based games wherein one player is put at a disadvantage because of their obligation to make a move; a player is said to be "in zugzwang" when any legal move will worsen their position. [ 1]

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  9. Progressive chess - Wikipedia

    en.wikipedia.org/wiki/Progressive_chess

    Progressive chess is a chess variant in which players, rather than just making one move per turn, play progressively longer series of moves. The game starts with White making one move, then Black makes two consecutive moves, White replies with three, Black makes four and so on. Progressive chess can be combined with other variants; for example ...

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